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  • The Laws of UX - 19 Psychological Design Principles

    The Laws of UX - 19 Psychological Design Principles Joseph from LearnSketch.com 2 May 2021 | 10.03 mins to read Intermediate Content Level: Product Designer Jon Yablonski recently created an incredible website outlining the maxims principles that designers can consider when building user interfaces. It’s called Laws of UX and Jon was kind enough to give me permission to bring these principles to you in this video. Over the next few minutes, you’ll learn the names of 19 principles, along with their origins and how to apply them. Quick links: 00:23​ - 01 Aesthetic Usability Effect 00:50​ - 02 Doherty Threshold 01:25​ - 03 Fitts’ Law 02:02​ - 04 Hick’s Law 02:39​ - 05 Jakob’s Law 03:07​ - 06 Law of Common Region 03:40​ - 07 Law of Prägnanz 04:21​ - 08 Law of Proximity 04:38​ - 09 Law of Similarity 05:00​ - 10 Law of Uniform Connectedness 05:20​ - 11 Miller’s Law 05:45​ - 12 Occam’s Razor 06:04​ - 13 Pareto Principle 06:38​ - 14 Parkinson’s Law 07:02​ - 15 Postel’s Law 07:29​ - 16 Serial Position Effect 08:04​ - 17 Tesler’s Law 08:42​ - 18 Von Restorff Effect 09:13​ - 19 Zeigarnik Effect User Experience < Back to Intermediate of UX

  • I am a title 01

    I am a title 01 ​ ​ | ​ to read Content Level: ​ ​ I'm a paragraph. I'm connected to your collection through a dataset. Click Preview to see my content. To update me, go to the Data Manager. Basic User Experience Posts Basic What Is Interaction Design? Read More Basic What Is User Experience (UX) Design? Read More Buy Now On: Amazon < Back to Basics of UX

  • Thank You for Subscribing | Design Impacts

    Thank you for Subscribing We will keep you updated on latest user experience content, news and events in the future. Back to Home Contact We are always looking for new and exciting conversation and opportunities. Let's connect. designimpacts1978[at]gmail.com +91-9833444939

  • 500 | Design Impacts

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  • Starting a design system in a start-up

    Starting a design system in a start-up Ruiwen Tay Saturday, 7 March, 2020 Ruiwen Tay writes about her practical experience of building a design system in 8 steps: Starting a design system in a start-up can be quite challenging and Ruiwen has articulated well in her article to provide some good insights with references for further readings. Highlights of the article: She and her team clearly defines design system - a repository of reusable components with clear usage guidelines, shared among designers and developers. Ruiwen describes her journey through 8 steps as follows: 1. Audit existing components 2. Research on other design systems 3. List out components 4. Plan a timeline 5. Research and discuss components 6. Create design symbols 7. “Design” design system 8. Implement design system She rightfully comments that "Building a design system is a never-ending challenge as they continue to update and adapt it in order to better suit their organisational needs. Authors Profile: https://uxdesign.cc/@tayruiwen Read the full article below: https://uxdesign.cc/starting-a-design-system-in-a-start-up-… #DesignSystem #Research #AuditComponents #UXChallenge #DesignSystemStartup Top AI Tools for Designers to Explore 1 0 Post not marked as liked Navigating the Future of Design in the Age of AI 5 0 Post not marked as liked Hitachi Automotive Systems Develops Smart Stereo Camera 5 0 Post not marked as liked < Back to Recommended Articles

  • Designing for accessibility is not that hard

    Designing for accessibility is not that hard Pablo Stanley Sunday, 8 March, 2020 Inclusive design is a design process (not restricted to interfaces or technologies) in which a product, service or environment is optimised for a specific user with specific needs. Usually, this user is an extreme user, meaning that this user has specific needs that are sometimes overseen with other design processes. - Wiki. When it comes to web accessibility, Tim Berners-Lee has rightfully coined The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect. Accessibility is a practise which focus on vast topics from "visual", "hearing", "mobility" to "cognitive" impairments. In this article, Pablo writes about seven easy-to-implement guidelines to design a more accessible web. He focuses on designing digital content and applications that can be used by a wide range of people, including individuals who have visual, motor, auditory, speech, or cognitive disabilities. The article is from the archive (dated 2018) and talks about level AA of the Web Content Accessibility Guidelines (WCAG 2.0) and latest being Web Content Accessibility Guidelines (WCAG 2.1). The important point here is the basics of achieving accessibility still remains relevant today. Pablo has depicted seven guidelines in nicely illustrated visuals which leaves an impact on you. He rightfully points towards accessibility in design from the core or scratch do not cost anything to an organisation. Similarly, making a design accessible in the later stage could attract cost and efforts. In the conclusion, author highlights that "Designing for accessibility is something that he still is trying to improve and practicing what he preach". He also points that as designer we tend to give less importance towards inclusive design. As designers, it is our responsibility to champion accessibility. With it, we make technology usable to all people regardless of their abilities, economic situation, age, education, or geographic location. You can find Authors Profile: https://uxdesign.cc/@pablostanley Read the full article below: https://uxdesign.cc/designing-for-accessibility-is-not-that-hard-c04cc4779d94 #Accessibility #AccessbyDesign #InclusiveDesign #UXChallenge #DesignSystemStartup Top AI Tools for Designers to Explore 1 0 Post not marked as liked Navigating the Future of Design in the Age of AI 5 0 Post not marked as liked Hitachi Automotive Systems Develops Smart Stereo Camera 5 0 Post not marked as liked < Back to Recommended Articles

  • User Experience | Interaction Design | UX Knowledge Bank

    Design Impacts is all about sharing views, suggestions, and experience related to user experience, psychology and interaction design. Top AI Tools for Designers to Explore With the increasing presence of AI in UX design several innovative tools have emerged with the focus to help designers through their process Navigating the Future of Design in the Age of AI How do designers fit into the AI revolution and do we have a future? Hitachi Automotive Systems Develops Smart Stereo Camera Hitachi Automotive Systems Develops Stereo Camera Enabling Automatic Emergency Braking at Intersections. Google Play Store tests a permanent Search Bar to enhance Usability A fresh interface tweak might change how users navigate the Play Store. Google keep modifying and tries to improve the Google Play Store... The 3 Stages Of A Winning MVP The challenge with an MVP eg build only what you need -is that you may validate the product – thats not enough. UX/UI Design: Creating A Design System [Webinar Review] Thinkful conducted a webinar which is one of their most popular events and take your first steps in creating a design system Four Definitions of Design Sonja Sarah Porter has self researched in the topic of design and presented her understanding of what is design? She has explored various... The most important user you forget about when designing personas This is an interesting write up by Kai Wong. He raises the questions about why personas still fail? Starting a Design System in a Start-up Ruiwen Tay writes about her practical experience of building a design system in 8 steps. Designing for Accessibility is not that Hard This is an interesting article written by Pablo Stanley about seven easy-to implement guidelines to design a more accessible web. Website Accessibility Made Easy: Your 2020 Ultimate Guide This is a very detailed article on website accessibility by Mark Holden. Changing Design Education for the 21st Century Changing Design Education for the 21st Century a recent thought provoking paper that comes from Michael Meyer and "Father of User Experience Load More Best books to read Nudge by Sunstein and Thaler, Oct 2012 Nudge is about choices - how we make them and how we can make better ones. Every day we make decisions: about the things that we buy or the meals we eat; about the investments we make or our children's health and education; even the causes that we champion or the planet itself. Usability Engineering by Jakob Nielsen, Nov 1994 The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability. Practical Guide to Usability Testing by Joseph S. Dumas, Jan 1999 In this volume, the authors begin by defining usability, advocating and explaining the methods of usability engineering and reviewing many techniques for assessing and assuring usability throughout the development process. Recommended Articles Usability 101: Introduction to Usability How to define usability? How, when, and where to improve it? Why should you care? Overview defines key usability concepts and answers basic questions. What Is User Experience (UX) Design? User experience design is an extremely vast, multidisciplinary and fascinating field. Website Accessibility Made Easy-Your 2020 Ultimate Guide The article is written by Kai Wong, He raises the questions about why personas still fail? and What does a successful persona look like? Changing Design Education for the 21st Century This is a recent thought provoking paper that comes from Michael Meyer and "Father of User Experience" himself - Don Norman. Designing for accessibility is not that hard Digital accessibility refers to the practice of building digital content and applications that can be used by a wide range of people Starting a design system in a start-up Starting a design system in a start-up can be quite challenging and Ruiwen has articulated well in her article to provide some good insights The most important user you forget about when designing personas The article is written by Kai Wong, He raises the questions about why personas still fail? and What does a successful persona look like? Load More

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  • Website Accessibility Made Easy-Your 2020 Ultimate Guide

    Website Accessibility Made Easy-Your 2020 Ultimate Guide Mark Holden Saturday, 8 August, 2020 This accessibility related article written by Mark Holden provides a detailed overview of different types of accessibility and further presents the further detailed tips on practical development for accessibility. "Website accessibility means making your website easy for everybody to access, including users with disabilities or impairments of some type or other. The Internet is a non-physical space, so it should be equally accessible to all – but only if we all plan for accessibility." The author explains in detail about each types of accessibility which cover all aspects to the readers. The structure is as follows: Accessibility for Users with Visual Disabilities Accessibility for People with Auditory Disabilities Accessibility for People with Physical Disabilities Accessibility for Users with Low Cognitive Ability In the conclusion the author speaks that Creating an accessible website takes a little more time and forethought, but it reaps many rewards . Apart from the need to comply with the laws and regulations in your country, an accessible website is easier to use for everyone, boosts your SEO, and helps all your visitors to have a smoother and more enjoyable experience on your site . It also opens your website up to the 15-20% of the population who have some type of disability. While some steps are more complicated and need the help of a developer, you can make your website accessible from day one with some simple and quick changes . An accessible website may involve more work, but there’s no question that it’s worth it, for everyone. Read the full article below: https://www.websiteplanet.com/blog/website-accessibility-made-easy-ultimate-guide/ #Website Accessibility #Visual Disabilities #Auditory Disabilities #Physical Disabilities #Low Cognitive Ability #User Experience #Design Impacts Top AI Tools for Designers to Explore 1 0 Post not marked as liked Navigating the Future of Design in the Age of AI 5 0 Post not marked as liked Hitachi Automotive Systems Develops Smart Stereo Camera 5 0 Post not marked as liked < Back to Recommended Articles

  • IntermediateUXBooks

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  • The most important user you forget about when designing personas

    The most important user you forget about when designing personas Kai Wong Saturday, 7 March, 2020 This is an interesting write up by Kai Wong: He raises the questions about why personas still fail? and What does a successful persona look like? Kai talks about how important it is for the design teams to not just create personas in silo for their reference. But also to present the value that it brings for the business stakeholders. He raises an important point, in his own words:"If Personas don’t influence the rest of your stakeholder team, then it’ll be effective for however long you’re on the project and part of those meetings. And then it might be forgotten afterward." Read the full article below: https://medium.com/…/the-most-important-user-you-forget-abo… #UXPersona #UserExperience #DesignImpacts #DesignProcess #Value Top AI Tools for Designers to Explore 1 0 Post not marked as liked Navigating the Future of Design in the Age of AI 5 0 Post not marked as liked Hitachi Automotive Systems Develops Smart Stereo Camera 5 0 Post not marked as liked < Back to Recommended Articles

  • BasicUXBooks

    Item List ​ Read More ​ Read More Don’t Make Me Think, Revisited Read More I am a title 01 Read More I am a title 02 Read More Nudge: Improving decisions about health, wealth, and happiness Read More Nudge: Improving decisions about health, wealth, and happiness Read More Start With Why: How Great Leaders Inspire Everyone To Take Action Read More Universal Principles of Design Read More

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